Release timeline

How the project is evolving.

Completed entries use their Git tag dates. Planned releases remain undated until their scope and implementation are ready.

  1. v0.1.0

    First packaged deckbuilder

    Released

    The first downloadable desktop release brought the established card browser and deckbuilding workflow to Windows, Linux, and both Intel and Apple Silicon Macs.

    • Search and filter the local card catalog.
    • Build and order main decks and sideboards.
    • Import and export JSON and text deck formats.
    • Create Tabletop Simulator image sheets.
    View the v0.1.0 release
  2. v0.1.1

    Linux build reliability

    Released

    A focused maintenance release corrected the Linux packaging prerequisites needed by Fyne's Wayland support, making the automated desktop build more dependable.

    • Repaired the Linux release workflow.
    • Kept the existing deckbuilder behavior stable.
    View the v0.1.1 release
  3. v0.1.2

    Search, appearance, and Linux packages

    Released

    The deckbuilder gained more expressive search and personalization while expanding from a general Linux archive to native Debian, Ubuntu, and Arch packages.

    • Added data-driven rules-keyword filtering.
    • Added system, light, and dark appearance settings.
    • Added a hash-verified GitHub data bootstrap.
    • Corrected canonical card-printing matches.
    View the v0.1.2 release
  4. v0.1.3

    Refinement and shared architecture

    Released

    A refinement release improved everyday deck editing and reorganized the project around shared card and game packages in preparation for simulator development.

    • Added hover previews and drag-to-search removal.
    • Corrected deck-grid alignment and sizing.
    • Introduced the new application icon.
    • Established the shared repository and project website.
    View the v0.1.3 release
  5. v0.1.4

    Batch editing and direct TTS export

    Released

    This deckbuilder release makes custom organization faster, adopts Speedrobo's published text format, and turns local Tabletop Simulator installation into a one-click workflow.

    • Select card copies with Control-click or Command-click.
    • Move selected cards within or between zones as one ordered batch.
    • Install a complete local Tabletop Simulator saved object in one action.
    • Detect standard TTS data locations and remember custom locations.
    • Import and export the text format published by Speedrobo Games.
    • Complete the current Fyne UI-thread migration.

    Requested by Speedrobo Games: one-click Tabletop Simulator export and compatibility with its published text decklist format.

    View the v0.1.4 release
  6. v0.1.5

    Portable multiplayer TTS export

    Released

    This patch makes one-click TTS objects portable between players and moves released card data onto publisher-authorized project infrastructure.

    • Reference reusable HTTPS card sheets that every multiplayer participant can load.
    • Install only the saved-object JSON instead of copying deck-specific images.
    • Retain the v0.1.4 local-sheet installer as an automatic offline fallback.
    • Distribute complete card databases and artwork from immutable hosted catalog releases.
    • Verify database size, SHA-256, schema, and card records before installation.

    Publisher authorization: Speedrobo Games explicitly permitted Caster's Compendium to host the supporting card images and data.

    View the v0.1.5 release
  7. v0.1.6

    Selectable application backgrounds

    Released

    This visual-personalization release adds approved Caster Chronicles artwork without changing the familiar default deckbuilding workspace.

    • Choose None, Academy Rift, or Caster Duel from Settings.
    • Apply background changes immediately and preserve them between launches.
    • Show the selected artwork behind setup, menus, progress screens, and the deck editor.
    • Maintain interface legibility with a consistent readability layer.
    View the v0.1.6 release
  8. v0.1.6-hotfix.1

    Background rendering correction

    Hotfix prerelease

    This focused hotfix corrects the framework-specific rendering incompatibility discovered after v0.1.6 packaging.

    • Expose background layers through a concrete Fyne container.
    • Render the selected artwork, readability layer, and controls in order.
    • Redraw the main menu immediately after saving appearance settings.
    • Add regression coverage for the renderer-compatible container type.
    View the hotfix prerelease
  9. v0.1.x

    Deck presets and update awareness

    Future Date not set

    Future deckbuilder work will reduce setup for official decklists and make new application releases easier to discover without introducing silent self-updates.

    • Preload Duel Deck lists and provide a bundled-deck selector.
    • Check automatically and manually for application releases.
    • Link directly to release notes and platform downloads.
  10. v0.2.0

    A first playable simulator foundation

    Future Date not set

    The initial simulator will be intentionally rudimentary: a first playable foundation for the project's largest and most experimental development phase.

    • Begin user-visible simulator development.
    • Reuse the shared card, deck, and local-data packages.
    • Iterate without promising a completion date.
Plans can change: Tester feedback, available art, game-data changes, and the complexity of simulator rules may shift priorities or timing.

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